Small Samurai Empires

Original price was: $79.99.Current price is: $55.99.

Small Samurai Empires – Feudal Japan Tactical Warfare boardgame by Archona Games – 2~4 Players – 30~60mins playtime – Ages 13+

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Product Total: $55.99


Recruit samurai armies, deploy them across the board to control provinces, engage your opponents in battle, build castles to defend your territories and lead your samurai to glory!

Small Samurai Empires is an action programming, area control strategy board game for 2-4 players.

In this game, players play as Daimyo – leaders of the great houses with the purpose of conquering Japan and becoming its most powerful emperor in history.

In order to accomplish this, players will recruit samurai armies, move them across provinces to gain majority, harvest resources to enhance certain actions, attack enemy armies to take over provinces, and build castles to fortify their position in a province.

At the end of the game, players will end up with an amount of victory points depending on which provinces they controlled at the end of each era and their end game value.

Whoever has the most points, becomes the Emperor of Japan!

The game features an innovative area control mechanic that is driven by action programming, which gives you plenty of strategic and tactical choices while maintaining low rule complexity.

It also features beautiful artwork and custom samurai meeples!


A game of Small Samurai Empires is divided into three Eras, and each Era is divided into two rounds. During each round, players will go through a Planning, and then a Resolution Phase.

During these phases, you will do the following:

Play Destiny Cards:

Each player plays one Destiny Card from their hand face down. Then all players reveal them simultaneously. Each of these cards corresponds with one of the four regions on the board. Players will use these cards to raise the values of provinces for the end game scoring.

Program Your Actions:

Place your order tokens face down on the available slots on the board during the Planning Phase.

Resolve the Actions:

During the Resolution Phase, all players will resolve their actions one by one, starting from the bottom and going upwards (unless it is the 2nd round of the Era, in that case the players will resolve from top to bottom).

Available Actions:

Recruit Armies – Recruit the samurai from the capital cities of the regions and use them to grow your presence on the board.

Move Armies – Move your armies across the board and try to outnumber your opponents to gain control of provinces.

Attack Enemy Armies – Attacking enemy armies is another way of shifting control of provinces in your favor.

Harvest Resources – Harvest Food and Bushido and use these resources for more recruitment and enhancing your actions.

Build Castles – A great way of fortifying your position in a province is by building a Castle. They also provide increase your influence in the region they are built, which at the end means more points for you!

Era End, Influence and Scoring:

At the end of an Era, for each province you control in a region, you advance that many steps on the Influence Board. To get their final victory points, each player multiplies their influence level for each region with the number of Destiny Cards for that region, and whoever has the most points becomes the eternal emperor of Japan!

2~4 Players – 30~60mins playtime – Ages 13+


  • 1 x Map Board of Japan
  • 64 x Samurai Meeples (16 per player)
  • 12 x Castle Meeples (3 per player)
  • 4 x Hiding Screens
  • 44 x Order Tokens (11 per player)
  • 20 x Destiny Cards
  • 60 x Resource Tokens (30 Food + 30 Bushido)
  • 12 x Seeding Tokens
  • 1 x Score Board
  • 1 x Influence Board
  • 24 x Player Markers
  • 16 x Neutral Action Tokens  (Variant)
  • 4 x Region Agenda Tiles and Markers (Variant)
  • 10 x Mountain Tiles (Variant)
  • 9 x Shrine Meeples (Variant)

Published by Archona Games

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